The Kirin was my first venture into anthro character modeling. It was made to be highly customizable with easy to edit textures and blend shapes. The main textures were made in Photoshop, but there is also a version made in Substance Painter. The model is fully rigged and functional as an avatar with multiple toggles and puppet controls in the social virtual reality game "VRChat".
Wireframe can be viewed by clicking the "Model Inspector" button on the bottom right.